A perspective set to that of Diablo ie 2D1/2 could be the best solution. It gives the sensation of 3D allowing in the same time to keep the 2D manner of handling game.Hence some things like seeing a monster preparing to attack. Maybe to have to publish the spec for the perspective with a 3D file format used for modeling and raytracing(POV-ray,3DStudio,...) Callebaut Benoît E-mail : bca at magellan.fpms.ac.be E-mail FPMS : stu1997023 at gaston.fpms.ac.be