Well, that 2nd mail from wyvern guy. Remember this whole thread is not as hot as it seems.. So, please no flame mail to anyone, this was a mail to me. Michael > -----Original Message----- > From: Steve Yegge [mailto: stevey at cabochon.com ] > Sent: Saturday, July 14, 2001 6:23 AM > To: michael.toennies at nord-com.net > Subject: Re: hi guys > > > Hi Michael, > > Incidentally, I read through the shout logs today and saw the > conversation you had with some of the players online. It's > not surprising that they were rather hostile to you, because > your wording was (I believe) rather too strong. Wyvern has > over 3500 pictures (all of them done by artists who have > never seen Crossfire in their lives), and you chose two or > three of them that looked similar to pictures in Crossfire > and used that as the basis for labeling my game as a "clone" > that "stole" everything from Crossfire. > > Quite frankly, I'm surprised that the makers of the Titan board > game haven't sued to make you remove your artwork for the > Behemoth and the Chinese Dragon in Crossfire, both of which > were clearly photocopied from the tiles in the board game. > Not to mention the ghosts (from Gauntlet), and I could go on > with more examples if I put my mind to it. The Crossfire team > STOLE artwork from these other games, and I don't see any > mention of them on your website. > > Do you see my point now? If you lighten up a little bit, > people will go easier on you, I think. > > Regards, > > -steve > > > > Michael Toennies writes: > > Hi > > > > Iam Michael Toennies from the Crossfire dev team. > > I got a look at your game and i was somewhat suprised because > > its a nice crossfire clone. > > > > You have done some great work! New ideas and so on! > > Nice. > > > > Well, what a bit sad is, that you don't give a single note to > crossfire. > > Like "inspired by crossfire" or something. > > > > Notice, that the crossfire guys (i speak about mark wedel > which has now the > > copyright stuff) are very friendly. > > > > So, even if you plan to go commercial, there should be no problem. > > > > But i really just wonder, you guys don't even make a small not > about it. > > > > Remember, that some gfx ideas etc. are from outside guys. When > one of this > > is pissed > > about "to close" same gfx... > > > > You players get a bit pissed as i call your game a crossfire > clone, so thats > > not the way > > this should go. > > > > I really love to see, how we can make there a better notice about the > > others. > > > > And perhaps there is more than only notice. Many crossfire guys hasn't > > problems > > to share ideas or code/work woth others... > > > > Notice, that iam not direct from server team. > > > > Iam the guy who coded the DirectX client, ported the server to > win32 and now > > i had ported > > the game to true ISO style and nearly finished a SDL client, > which will let > > crossfire run > > under several OS with same client... and alpha blending etc. > will no problem > > (i got 55 fps > > under windowed mode with a p500 yet). > > > > So, i know the problems with this old die hard linux server > guys... Same > > really hate me > > because i opend CF to windows worlds... and i really thought > about making a > > WinCrossfire... > > Well, but i found it better to invade them, instead of split. :) > > > > Michael > > > >