[CF-Devel] To all interested.

dnh dnh at hawthorn.csse.monash.edu.au
Tue Jul 17 03:29:16 CDT 2001


I have been puzzeling over the states of ruggilli and gorokh in
particular. I have found these gods to be rather boring to play, this is
simply because there is no super major balances for the lack of armour, or
lack of real protections. To compensate I asked peterm to add a simple
spell rage, which basically pumps the player up. I found with rage, no
armour, and a nice weapon I could do the Mwizard tower in 2 minutes flat.
While the obvious problem was, rage helped to much, I found it was still
fairly boring. An idea I had before rage was to modify drain to steal hp
from the target creature being hit and give it to the player (at a much
lower rate, say 2%), as in the case of diablo's sword of the leech. I
still think this idea is a good one, but the general concensus was that it
was to hard to balance, and didn't really improve the gods players exp for
wisdom (which I will point out, rage doesn't either). 

I have thought of a similar solution to the changed drain. The
prayer/spell of bloodlust. While I am certain I could code the drain
change i'm afraid after some looking I am not sure a spell/prayer of this
nature would be quite so simple. If someone could code this prayer, I
would be quite happy to balance it and give it to ruggilli in particular.
I feel this would add a whole new element to these rather dull gods that
would certainly make for some interesting play. For example, wielding that
bonecrusher after casting bloodlust might be alot more useful than the
darkblade you have because you can still make up the hp with the damage.
Anyway, the idea is there, if someone could try it out (smiles nicely at
peterm) or pass on some help in doing it I would be greatful.

thanks, 

dnh


    
    


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