> What about items that reveal their powers only in a progressive way ? > For example, a sword that would be +1 when used by a character of level < 20, What about having a flag that indicates whether abilities are level-based or progressive? How about armour that gives you +level resistance to certain attacks? (Implemented by setting it to +100 with progressive usability to level 100.) Or maybe we want a combination. Ideally, this should be as flexible on the server as possible. I haven't looked at the new scripting; could that be used to have a scripted object that gives out bonuses based on the details of the character applying it? If so, then there could even be a Ring of the Fireborn that only gives the full bonuses to a Fireborn player (or gives the bonuses at a lower level). If the server has enough flexibility, then the real issue is what the characteristics of existing items should be. This would mean a review of artifacts, both randomly-available and quest-based. --PC