On Mon, Jun 18, 2001 at 05:32:49PM +1000, dnh wrote: > Firstly I would just like to say WOOOOOOOO HOOOOO! The SDL client is > running around 200x faster on my machine and that isn't an exxageration. I > was getting 10 second delays while gcfclient busily resized the window. > Now you don't even notice the redraw! I think we can safely say gdk's png > stuff is dodgy. =) I figured the speed improvments would be pretty hardware specific. I saw about 30% speed improvments with SDL, maybe 40% with the speed enchancments I commited last night, mark saw almost no improvment, I dunno if my changes last night made things better for him or not though. > * Tiles left in memory. When you walk towards a wall, the tile immediatly > preceeding the 'blackness' is repeated in there and we see no blackness. > This only seems to happen with walls. > /me 's best guess: either the tiler isn't considering parts of the map > which don't exist (ie the map is 4 x 4, it doesn't just paste black for 5, > 4. The tiler isn't removing tiles from the cache and is leaving them there.. > or something. Is this any wall or a specific place on a map? I haven't seen this before. Can you give me a specific example? ie: Map location that I can try? > * Funny colours. The hallofselection's tiles grey tiles are coming up > wrong, for me I got a nice cyan colour, for mids I believe a fine yellow. > I have no idea what is causing this.. maybe a debian thing, or maybe SDL > lacks that particular colour. Yeah, I get yellow.. I haven't looked at that one yet. -Scott