Preston Crow wrote: > > If this is dynamically generated from Commands[] in commands.c, then it's > leaving out NewServerCommands[]. the help command list is dynamically genereted from the Commands[] listing. Which is why it includes the debug/animstration commands - there is no way to exclude those commands. As for the newserver commands - while the player can execute those commands, they are really used for communication set by the client. The run and fire commands here use the numeric directions (1->8), and not the english names. Also, it will repeat this command until the appropriate _stop command is issued. > > Also: > No help availble on 'brace' Player will stop moving and remain in the same spot.