[CF-Devel] spell book names

Peter Mardahl peterm at alfven.EECS.Berkeley.EDU
Sun Mar 25 19:28:21 CST 2001


>
     
      I'm probably the only one, but I never liked that spellbooks can have four
     
     >
     
      different names for a given spell.  While I appreciate having different
     
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      types of spell books for flavor, I thought it would make more sense to have
     
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      the name be based on the level of the spell.
     
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     >
     
      I figured it couldn't be too hard to implement, so I did it--see the patch
     
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      below.
     
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     >
     
      So, is this a good thing?
     
     
I REALLY REALLY like this idea.

That would make spellbooks stack ever so more nicely.

PeterM


>
     
      --PC
     
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     >
     
      --- readable.c.orig	Fri Mar 23 17:21:02 2001
     
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      +++ readable.c	Fri Mar 23 17:14:46 2001
     
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      @@ -425,22 +425,20 @@
     
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       static char *mage_book_name[] =
     
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       {
     
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      -    "grimoire",
     
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      -    "grimoire",
     
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      -    "grimoire",
     
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      -    "manual",
     
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      -    "tome",
     
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      -    "treatise"
     
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      +    "grimoire",     /* Level 1   */
     
     >
     
      +    "grimoire",     /* Level 2-3 */
     
     >
     
      +    "manual",       /* Level 4-5 */
     
     >
     
      +    "tome",         /* Level 6-7 */
     
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      +    "treatise"      /* Level 8+  */
     
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       };
     
     >
     
     
     >
     
       static char *priest_book_name[] =
     
     >
     
       {
     
     >
     
      -    "hymnal",
     
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      -    "prayerbook",
     
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      -    "prayerbook",
     
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      -    "prayerbook",
     
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      -    "sacred text",
     
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      -    "testiment"
     
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      +    "hymnal",       /* Level 1   */
     
     >
     
      +    "prayerbook",   /* Level 2-3 */
     
     >
     
      +    "prayerbook",   /* Level 4-5 */
     
     >
     
      +    "sacred text",  /* Level 6-7 */
     
     >
     
      +    "testiment"     /* Level 8+  */
     
     >
     
       };
     
     >
     
     
     >
     
       static int max_titles[6] =
     
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      @@ -1131,13 +1129,20 @@
     
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             case SPELLBOOK:		/* depends on mage/clerical */
     
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       	  if (!strcmp (book->arch->name, "cleric_book"))
     
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       	    {
     
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      +		int level;
     
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      +		level=spells[book->stats.sp].level;
     
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       		nbr = sizeof (priest_book_name) / sizeof (char *);
     
     >
     
      -		strcpy (name, priest_book_name[RANDOM () % nbr]);
     
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      +		if (level>nbr*2-1) level=nbr*2-1;
     
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      +		strcpy (name, priest_book_name[level/2]);
     
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       	    }
     
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       	  else
     
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       	    {
     
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      +		int level;
     
     >
     
      +
     
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      +		level=spells[book->stats.sp].level;
     
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       		nbr = sizeof (mage_book_name) / sizeof (char *);
     
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      -		strcpy (name, mage_book_name[RANDOM () % nbr]);
     
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      +		if (level>nbr*2-1) level=nbr*2-1;
     
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      +		strcpy (name, mage_book_name[level/2]);
     
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       	    }
     
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       	  if (book->name)
     
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       	      free_string (book->name);
     
     >
     
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