> Iso Graphics: > > The handling of Tiled or Isometric graphics shouldn't be a server issue but > a client-only issue. > > The only thing that (should) changes are : the tile set and the way it is > DRAWN ! > > As i know , the server doesn't draw anything. > > The same MAP could be displayable with both views without any change in its > definition. > > About iso , go for it. I think it's a really adapted way to do the graphics > for RPG. > > Graphics Management: > > A few time ago , i already proposed a "not so heavy" graphic management by > the game server and that client should have a local graphics repository.Then > it could ask an "image server" for missing or new graphics > > Generally I think we should let the server do only logical processing > (player pos,spell etc...) and the client do the "displayable meaning" of > the actions occuring in the server. (See the client as a View/Controller > couple and the server as a Model in an MVC point of view) > EXACTLY! well explained :) I mean, every other online RPG on Earth uses this system, so there must be a reason -Sniper sniper at citilink.com