this looks REALLY cool. that's all I need to say :) -Sniper On Wed, 23 May 2001, Michael Toennies wrote: > I had ported the dx client to David Gervais iso view. > > Yo can see some demo results here. > They are VERY basic, i only cut 20 tiles from DGs set. > But the results are stunning. > > I *don't* change anything on the server - only maps > and clients get changed. > > http://mids.student.utwente.nl/~michtoen/isodemo1.png > http://mids.student.utwente.nl/~michtoen/isodemo2.png > http://mids.student.utwente.nl/~michtoen/isodemo3.png > > And thats the look if you login to a normal gfx/server. > Just to show how it works. > http://mids.student.utwente.nl/~michtoen/isodemo4.png > > some facts: > > - grafiks look awesome when you move. Same effect > like in diablo or other real iso games. > - Moving is easy. i changed the client macros, you move quick and easy. > - the 3D effect is stunning > > - The djinn is a player (!) character > - because you are now free in high, the djinn are a 1 tile monster... > so its possible to include giants and others as player chars. > - Tiles are not anymore 32x32 - they can be any size!! > - the client puts the tiles in the right position. > - the pngs itself are not bigger, because many parts are background color > > One point are the maps. All TECHNICAL and TRICKY stuff can stay unchanged. > All changes are more cosmetical or pratical kind of nature. > > But it is not possible to simply convert them. This will work, but look bad. > > But in all cases, we has to change the background style. > > I will start tomorrow the server again and i will upload the modified > client, > so you can test for yourself. > > Michael > > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel >