[CF-Devel] (no subject)

Dany Talbot e_vestal at hotmail.com
Sat May 26 17:35:12 CDT 2001


I also disagree.

BUT, I see no problems leaving the old xpms in and stopping working on them. 
Homewer, I'm so sick of needing to do an .xpm./xbm each time I want to add 
an item/monster....


----Original Message Follows----
From: dnh <
     
     dnh at hawthorn.csse.monash.edu.au
     
     >
To: Klaus Elsbernd <
     
     elsbernd at dfki.uni-kl.de
     
     >
CC: 
     
     crossfire-devel at lists.real-time.com
     
     , 
     
     elsbernd at gate-2000.kl.dfki.de
     
     


Err I have to disagree with this.

On Sat, 26 May 2001, Klaus Elsbernd wrote:

 > Hallo
 > > Quoting dnh (
     
     dnh at hawthorn.csse.monash.edu.au
     
     ):
 > > > I agree with this idea, the sooner the better in my opinion.
 > >
 > > Is there resistence to this move?
 > There is more resistence, (from me) but I see, that severall major 
developpers
 > have good reasons for doing so. :-(
 > And those, who wan't to remove png should see (on the count of mailing)
 > that are a lot people which are against it. Even the I think there is a
 > majority of useres, which aren't on the list or are quiet.

?

 > 
     
     crossfire-devel-request at lists.real-time.com
     
      said:
 > > The 8bit colour will allow even most VGA people play if some one write
 > > the client write.
 > And some workstation-graphics adapters too.
 > The arguments went towards pc-Problems.
 > (For I am an old-fashionend unix-guy, you know.)
 > >The question is what to color modes, and will the artists do it?

?

 > The future of crossfire should make use of new features, graphics and 
artists.
 > If this results in a move to new graphics, modes, file-formats,
 > crossfire should use those. But it should not (imho) get rid of the old
 > ones, if there is no real need for it.
 > The old formats can be supported by automatically converting those
 > graphics/formats... If the result would be not accurate or not very nice,
 > it would be so. If someone makes it better, he should be able to do it.
 > But this needs, that the code isn't dropped.
 > On 23 May 2001 09:53:16 -0700, Peter Mardahl wrote:

This is where I disagree. While we should try to keep backwards
compatability as much as POSSIBLE. It is no longer possible to expect
artists to continue working on 4 sets at once. Not only that but the old
images aren't the standard size + they aren't the standard colour limits.
I have made a few images myself, and I can say that while I like the old
xpm set, it is time to move on. Infact you could say i was resposible in
part for its continuation this long. There is now a png set that similuts
the old xpm/xbm sets, so the only real arguement I can see is that some
platforms don't support PNG. Well, I must say we have to draw the line
somewhere.. we cold implement a telnet client, but how many people would
use it? and who would write it?

I say we don't remove the xbm sets completely, but we de link them and
stop directly supporting it. If anyone wants to continue a second branch I
suppose that is acceptable, but it if no one wants to support it (ie
everyone is just complaining.. ) then the line is drawn.

dnh

 > > We can't make everyone happy.
 > But we should try it at last.
 >
 > > Having the xpms and xbms triples the burden on artists
 > > adding new things.  It's one of the reasons crossfire
 > > has been relatively static.
 > I have not this opinion. Let the code of xpms/xbms be included, as the
 > pictures too. New deveopements should go on png which can be converted
 > (more or less good)
 >
 > Bis dann
 > Klaus
 >
 > --
 > "Sure, vi is user friendly.
 >  It's just particular about who it makes friends with." ;-)
 >                                       _________________________
 > Klaus Elsbernd; System Administrator, BOFH        | 
     
     elsbernd at dfki.uni-kl.de
     
     
 > Deutsches Forschungsz. für Künstliche Intelligenz | DFKI GmbH, Geb. 
57/285
 > 67657 Kaiserslautern; Germany                     | Tel: (+49) 
0631/205-3486
 >
 >
 >

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