[CF-Devel] [PATCH] Fixes incorrect entry in Dragonquest2
Magnus Pfeffer
pfeffer at unix-ag.uni-kl.de
Mon Sep 17 11:17:59 CDT 2001
Hi,
at the computer club at Kaiserslautern University in Germany, we started
playing crossfire some weeks ago, and now run our own server
(bratwurst.unix-ag.ui-kl.de) to test things. Some of us decided that we
should fix the bugs we encounter during play, so here I go:
The final map in the dragon quest (the one where you have to bring back the
godly weapon to the king) has no entry point set. The default leeds to
the stairs going up being built into solid rock, which is imho not
intended.
The following patchlet will fix it up.
--- dragonquest2.orig Fri Sep 14 17:36:40 2001
+++ dragonquest2 Fri Sep 14 17:38:59 2001
@@ -1,5 +1,7 @@
arch map
name DragonQuest
+enter_x 2
+enter_y 2
msg
Creator: peterm
Email:
peterm at soda.csua.berkeley.edu
The map has some rock parts that do not look right; they are not connected
to a wall. Fixing this using the editor results in a file that is quite
different from the original, thus making "diff" useless.
Mind if I send a new file fixing this?
Magnus
--
Magnus Pfeffer -- University of Kaiserslautern, Germany
Mail to:
pfeffer at unix-ag.uni-kl.de
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