Hi, at the computer club at Kaiserslautern University in Germany, we started playing crossfire some weeks ago, and now run our own server (bratwurst.unix-ag.ui-kl.de) to test things. Some of us decided that we should fix the bugs we encounter during play, so here I go: The final map in the dragon quest (the one where you have to bring back the godly weapon to the king) has no entry point set. The default leeds to the stairs going up being built into solid rock, which is imho not intended. The following patchlet will fix it up. --- dragonquest2.orig Fri Sep 14 17:36:40 2001 +++ dragonquest2 Fri Sep 14 17:38:59 2001 @@ -1,5 +1,7 @@ arch map name DragonQuest +enter_x 2 +enter_y 2 msg Creator: peterm Email: peterm at soda.csua.berkeley.edu The map has some rock parts that do not look right; they are not connected to a wall. Fixing this using the editor results in a file that is quite different from the original, thus making "diff" useless. Mind if I send a new file fixing this? Magnus -- Magnus Pfeffer -- University of Kaiserslautern, Germany Mail to: pfeffer at unix-ag.uni-kl.de