[CF-Devel] Current CVS GTK Client performance

Kevin R. Bulgrien kbulgrien at worldnet.att.net
Sat Aug 10 18:03:06 CDT 2002


GTK Client 1.3.1

Ok, well, I know that my system is memory challenged, but this seems
ridiculous...

A room full of creatures like in the mushroom quest absolutely kills my
character... not because I can't fight, but because the client slows to
a crawl...   Lags of several minutes can occur...  Then you lose track,
keys get buffered, and you are hosed.

Even with a Ring of War, and a Ring of Thieves, so my "speed" is in
the 2.5 range, keypresses are processed at a rate less that one per
second.  It is as though it is spending huge amounts of time trying to
process all the characters on the level or something...

It is directly related to the number of monsters on the level I am 
working.

The system is a P120, 80MB.  With X running, I  am  running on the
edge where swap  has to be used, but,  even when this happens,
it is the number of monsters that kills the client.

I thought it might be because the server was on the same system, but
this also happens when I use an internet server.  Furthermore, other
clients (Windows DX) don't slow down on the same system - so it
is definitely a GTK client issue.

Any idea what I might set to make this less likely to happen?  Of it this
is abnormal?

I know that graphic caching might help for an off-system game server,
but with the server local, it seems this isn't really necessary...  Behavior
is the same anyway... whether the server is local or not.

Lighting seems to be set to fastest.  SDL?  I don't know how that affects
speed or png graphics handling.

Could this be a graphic scaling issue?

Shrug, any ideas?

# This file is generated automatically by gcfclient.
# Manually editing is allowed, however gcfclient may be a bit finicky about
# some of the matching it does.  all comparisons are case sensitive.
# 'True' and 'False' are the proper cases for those two values
# 'True' and 'False' have been replaced with 1 and 0 respectively
server: localhost
faceset: standard
colorinv: 1
colortext: 1
download_all_images: 0
echo_bindings: 0
fasttcpsend: 1
command_window: 10
cacheimages: 0
fog_of_war: 1
iconscale: 100
mapscale: 125
popups: 1
sdl: 1
showicon: 0
tooltips: 1
sound: 1
splitinfo: 1
split: 0
show_grid: 0
lighting: 1
trim_info_window: 0
map_width: 12
map_height: 12
foodbeep: 1
darkness: 1
port: 13327
grad_color_bars: 1

    
    


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