http://bugzilla.real-time.com/show_bug.cgi?id=391 *** shadow/391 Sat Feb 23 05:07:37 2002 --- shadow/391.tmp.14154 Sat Feb 23 05:07:37 2002 *************** *** 0 **** --- 1,27 ---- + +============================================================================+ + | gtk-client causes memory leak | + +----------------------------------------------------------------------------+ + | Bug #: 391 Product: Crossfire | + | Status: NEW Version: 0.95.6 | + | Resolution: Platform: PC | + | Severity: blocker OS/Version: Linux | + | Priority: P2 Component: GTK client | + +----------------------------------------------------------------------------+ + | Assigned To: crossfire-devel at lists.real-time.com | + | Reported By: jukkaho at mail.student.oulu.fi | + | CC list: Cc: | + +----------------------------------------------------------------------------+ + | URL: | + +============================================================================+ + | DESCRIPTION | + When fighting with monsters in gtk-client, size of X -process rises 1 to many + megabytes per monster. When playing long enough, X doesn't have any more free + virtual memory space and it crashes. + + Simply moving around in the same screen with monsters does not cause any + leaking, but even hitting them does. Killing them also (I think). + + cfclient does not leak memory afaik. + + Client was the one which can be downloaded from the front page of + crossfire.real-time.com - version 1.1.0 \ No newline at end of file