It hasn't happened recently... maybe it had something to do with the save file... I wasn't running the precise config.h parameters as I was with the previous server. Anyway, it happened 5-10 times after the update. OK, well, if it continues, I'll try to figure out how to give you more data. > Kevin R. Bulgrien wrote: > > Why does the server die when a (the only) player logs out? > > > > This is the latest CVS as of today... > > > > Checksums: 70bf482b 70bf482b > > LOGIN: Player named SirK from ip 127.0.0.1 > > Trying to load map /home/games/share/crossfire/maps/city/city. > > load_original_map: /city/city (0) > > Can't open /home/games/var/crossfire/maps/city/city > > Can't open overlay /home/games/var/crossfire/maps/city/city > > make_path_tofile /home/games/var/crossfire/players/SirK/SirK.pl... > > > > SIGSEGV received. > > Emergency saves disabled, no save attempted > > Cleaning up... > > Saving map /HallOfSelection > > make_path_tofile > > /home/games/var/crossfire/players/SirK/_city_apartment_apartments... > > Saving map /home/games/var/crossfire/players/SirK/_city_apartment_apartments > > Saving map /city/city > > Doesn't happen on my system, and doesn't happen on metalforge. > > No doubt you are experiencing some problem, but the lack of reproduciblity on > other systems makes it difficult to debug. A stack trace on where it is > crashing might help determine the cause here. > > > > _______________________________________________ > crossfire-list mailing list > crossfire-list at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-list