On Thu, 03 Apr 2003 22:22:40 -0800, Mark Wedel wrote: > phil at theperlguru.com wrote: >>> From CVS: > >> >> Has any work been done on the fact that diseases can skip from inside >> a battleground to outside? Namely, if a player uses diseases in arena >> combat, then that player may catch the disease again after he dies in >> the duel, and die again for real. This was reported some time ago, >> but I'm not sure if anybody took note of it at the time. >> > > The checkin may or may not fix it. > > In practice, when a player dies, cure disease is called upon the player, which > should remove all diseases. However, that doesn't seem to always happen in the > past - it appears the disease would be removed, sometimes the symptoms would not > be removed. > > The change I put in fixes that last bit - symptoms are now always removed. Well, I was referring more to the bug where diseases can leave the arena. ie. if there is an arena battle with spectators, the spectators can be killed by diseases running rampant. This is especially bad, as the spectator areas are no_magic'ed, so the spectators can't cure themselves. -Philip _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel