phil at theperlguru.com wrote: >> From CVS: > > Has any work been done on the fact that diseases can skip from inside > a battleground to outside? Namely, if a player uses diseases in arena > combat, then that player may catch the disease again after he dies in > the duel, and die again for real. This was reported some time ago, > but I'm not sure if anybody took note of it at the time. > The checkin may or may not fix it. In practice, when a player dies, cure disease is called upon the player, which should remove all diseases. However, that doesn't seem to always happen in the past - it appears the disease would be removed, sometimes the symptoms would not be removed. The change I put in fixes that last bit - symptoms are now always removed. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel