[CF-Devel] Map bug: /scorn/oldcity/end

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Fri Dec 5 16:25:39 CST 2003


Hello.
(posted to cf-maps & cf-devel)

A player just showed me, on crossfire.metalforge.net, a nice bug in the 
/scorn/oldcity/end map.
At the end are 3 gates, after a bridge. Those gates are opened by a lever 
somewhere else in the map, and you supposedly need to grab a few items to access 
the lever (from what the player told me, i haven't done personally the quest).

Except there's a nice issue: if you go just west of the door, use magic missile, 
you can _destroy_ walls around the door. Those walls are 'rock' as arch, 'stone' 
as material. A few have 'no_magic' flags... but missiles cross that, apparently.
If you fire south a few missiles, you'll destroy not the first wall, but the 
second. So missiles _cross_ walls!
Also, having destroyed the 2nd, you can push the first wall south, and enter the 
zone behind the door (walls have the 'can_roll' flag).
So simply with magic missile you can cross the door, without bothering to 
activate the lever...

Nicolas 'Ryo'


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