[CF-Devel] Spell object idea.
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Mon Mar 10 01:19:36 CST 2003
On 10-Mar-03 Mark Wedel wrote:
>
TBD:
>
bdur (base duration), ldam (level adjustment for damage), ldur (level
>
adjustment for duration): These need to get put into some field -
>
I'm undecided if it makes more sense to add new fields (instead of
>
overloading existing ones).
You yourself said we aren't supposed to overload anymore.. :) I don't think
any of the current fields available make sense for these anyhow.
>
The defensive, range, and onself can largely be derived from the
>
subtype above. if subtype is protection or healing, it'd be
>
self. A cone, bolt, or ball would be range.
What if I want to make a cone of healing? What about area effect protection
spells?
---
Tim Rightnour <
root at garbled.net
>
NetBSD: Free multi-architecture OS
http://www.netbsd.org/
NetBSD supported hardware database:
http://mail-index.netbsd.org/cgi-bin/hw.cgi
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