[CF-Devel] Dragon Guild and Devourers cult
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Tue Mar 18 00:42:36 CST 2003
David Stuart wrote:
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Hi All,
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I started a dragon character recently and am having problems with the
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devourer cult. Basically I joined up and it changed my race to "undead"
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and I cannot enter the Dragon Guild anymore.
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I am using v 1.4.0 of the client.
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I worked around it for now by patching my race back to dragon, but I
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imagine that changes something else..
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I also tried setting my race to "undead,dragon" but that didn't work
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either.
changing it back to dragon basically removes the advantages of being undead.
One could argue this is the right behavor - when you join the devourers, you
become undead, and thus lose your normal racial abilities.
However, this is probably a bit harsh. At some level, the idea that a new
convert is now undead seems a bit extreme - it would probably make more sense
that at some time, you can do a quest and become undead. To become a lich or
whatever shouldn't be a simple matter - I could certainly (from a role playing
perspective) be an ideal of people joining the cult to become undead.
It's perhaps even a bit odder than if you then worship some other god, you
become living again. which is a bit odd.
I actually don't have a good fix. Devourers need to be undead. The simple
solution is that if you are a dragon player, don't become a follower of the
devourers.
I don't believe all the code supports common seperated values for races for
monsters. Eg, a weapon could be something like 'slaying goblin,orc' and the way
the logic work, would be OK. However, a race of 'undead,dragon' may not be
handled right.
BTW, if it was, it would be a disadavantage, as you'd be suscpetible to things
that hits either undead or dragons (eg, could get killed by those arrows of
dragon slaying, or arrows of undead slaying).
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