David Stuart wrote: > Hi All, > > I started a dragon character recently and am having problems with the > devourer cult. Basically I joined up and it changed my race to "undead" > and I cannot enter the Dragon Guild anymore. > > I am using v 1.4.0 of the client. > > I worked around it for now by patching my race back to dragon, but I > imagine that changes something else.. > > I also tried setting my race to "undead,dragon" but that didn't work > either. changing it back to dragon basically removes the advantages of being undead. One could argue this is the right behavor - when you join the devourers, you become undead, and thus lose your normal racial abilities. However, this is probably a bit harsh. At some level, the idea that a new convert is now undead seems a bit extreme - it would probably make more sense that at some time, you can do a quest and become undead. To become a lich or whatever shouldn't be a simple matter - I could certainly (from a role playing perspective) be an ideal of people joining the cult to become undead. It's perhaps even a bit odder than if you then worship some other god, you become living again. which is a bit odd. I actually don't have a good fix. Devourers need to be undead. The simple solution is that if you are a dragon player, don't become a follower of the devourers. I don't believe all the code supports common seperated values for races for monsters. Eg, a weapon could be something like 'slaying goblin,orc' and the way the logic work, would be OK. However, a race of 'undead,dragon' may not be handled right. BTW, if it was, it would be a disadavantage, as you'd be suscpetible to things that hits either undead or dragons (eg, could get killed by those arrows of dragon slaying, or arrows of undead slaying). _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel