In the loader.l, there is the speed command where are objects excluded with MAP_STYLE macro from adjusting the object speed and putting it on the active list. But when the command "arch" is read in, the object is loaded from arch and the copied with copy_object(). But copy object put the object too on the active list (and speed_left is manipulated). So, all objects with speed in arches will come to active list when a style map is loaded - and every random map use style maps... I cloned copy_objec() and called it copy_object_data() - from it i removed the speed stuff include the update_speed(). I used this command in arch_parse from arch.c and in the loader.l. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel