Bernd Edler wrote: > > > 1. Still looks broken to me: > a. Cause Critical Wounds is god-given (sorig) so shouldn't be there Yeah - see that now. In the old maps, there were 4 'causing' harm spell books, and so I just put 4 in there now. > b. The spellbook has level 0?! and is called "singularity"? don't see that. > c. The arch "book" does not exist. They should be cleric/pyro > or evoker_book. Don't see anything with just 'book' either. > d. I think randomitems should be "none" doesn't make a difference - if the book has an inventory set, randomitems isn't called. > e. Prices are not consistent. Well, the prices for books in that shop are different than in other shops - there is some premium to pay for them having most of the books in stock. > > > 2. > The same has to be done for the quest spells: > > tower of stars: comet > Lake_Country DA (hanuk): comet swarm > Peter M's DragonQuest: dragonbreath,large icestorm,ball lightning > mak/chaos/fallen : color spray Will fix. Need to fix inventory of some creatures also. > 4. small thing in lib/treasures line 3846 > arch cleric_book > should be > arch cleric_book_l1 > so paladins will get a level 1 spell as startequip. Will fix. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel