[CF-Devel] Python/casino stuff
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Fri Oct 24 15:50:31 CDT 2003
Nicolas Weeger wrote:
>>
The way the objects are being created now is as follows (pretend this
>>
is pseudo code even though it is Python :))
>>
>>
object = CFPython.CreateObject(cointype,(x,y)) <-- creates object
>>
CFPython.SetQuantity(object, payoff) <-- sets quantity
>
>
>
This why it doesn't work: CreateObject creates the object, but
>
ultimately calls insert_ob_in_map which will merge newly created object
>
with existing object on the square...
>
Then I should maybe add a reusable function to the object broker script
I put in to do something like this when creating objects:
object = CFPython.CreateObject(cointype,(x,y)) <-- creates object
number = CFPython.GetQuantity(object) <-- gets quantity of objects
CFPython.SetQuantity(object, payoff+number) <-- sets quantity
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