Nicolas Weeger wrote: > Hello. > > I finally took the time to fix Python plugin under Windows. > > Basically, I had to wrap fix_player, free and free_object in hooks. > Windows doesn't like if you free memory allocated by the server in the > plugin dll, and vice-versa, thus free and free_object wrappers. > And fix_player uses variables from the server, not initialized in the > plugin DLL (so you find yourself with divide by zero and such...) > > I'll commit in 1 or 2 weeks if no one objects :) I don't see any big issues. But I almost wonder if it would just be easier to link in the plugin at compile time to fix those problems. One request I do have with your changes: Please do whatever is necessary so that unix style inbreaks (^j) are used, at the ^M's do not remain embedded in the commited code. Thanks. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel