[CF-Devel] New skill behaviour: 'old' is better!
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Sun Oct 26 23:37:04 CST 2003
Preston Crow wrote:
>
>
While we're at it, I would really like to have some way to use a skill
>
once without changing the range attack. I don't know if use_skill
>
should be changed to not adjust the range attack (only ready_skill). If
>
there's good reason not to have use_skill work that way, then there
>
should be a use_skill_once command (or something like that).
The new code already does this.
You can search all you want, for example, and it doesn't change your
range_skill. Likewise, if you do any of the use_skill with the item
identification ones.
This was much more a problem in the old system, where it needed the range
value to be set so it could properly award exp.
>
Oh, and I think invoke now does change the readied skill to be praying
>
or wizardry with the old skill system, as well, so this may not be
>
related to the change.
What he was talking about was the skill itself. Eg, do a 'cast bless'. Do a
'invoke fireball'. If you cycle through your ranges, the ready spell would be
fireball, where you really want it to be bless.
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