[CF-Devel] bugfix: triggers and firewalls
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Sun Apr 18 02:31:53 CDT 2004
Bernd Edler wrote:
>
This patch will fix two timing bugs:
>
>
1. Firewalls always cast their spell once every second tic.
>
Casting time is supposed to be defined by "speed".
>
>
2. Triggers ignore their reset delay time.
Looks good - applied to CVS.
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