[CF-Devel] bugfix: triggers and firewalls

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Sun Apr 18 02:31:53 CDT 2004


Bernd Edler wrote:
>
     
      This patch will fix two timing bugs:
     
     >
     
     
     >
     
      1. Firewalls always cast their spell once every second tic.
     
     >
     
         Casting time is supposed to be defined by "speed".
     
     >
     
     
     >
     
      2. Triggers ignore their reset delay time.
     
     
  Looks good - applied to CVS.


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