Bernd Edler wrote: > This patch will fix two timing bugs: > > 1. Firewalls always cast their spell once every second tic. > Casting time is supposed to be defined by "speed". > > 2. Triggers ignore their reset delay time. Looks good - applied to CVS. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel