Checked some more the code. What happens is that the trap doesn't have any animation linked. So the 'show_trap' code simply inserts a blank (0) face, and client crashes on that. The trap on the spot is 'trap' archetype. So wondering whether to fix code to check that situation and not display animation, or fix the trap itself :) Nicolas _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel