[CF-Devel] I have a few patches for you

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Sat Dec 25 18:19:15 CST 2004


Nicolas Weeger wrote:

>>
     
      2) settings.diff
     
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      The only thing which bothers me is the stat rolling method. If you set 
     
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      min & max stat sum too close, you may need many rolls to get correct 
     
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      values - but well, not that an issue maybe.
     
     
Yes, the rolling code should do better than to crunch numbers until he 
gets good values. I'll have a look at this matter.
Thanks for feedback.


Eduard Gabriel Munteanu



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