The following change was made to the Crossfire server code: server/player.c: Insert force into the player when they die making them immune to any spells on the space they reappear on - this prevents multiple deaths if there is large spell effect going on in the savebed location. Duration of force should be long enough for most spells to run their course, but no so long that the player can use it for much of an advantage (plus, killing yourself to get such an advantage seems odd, and the force only makes the player immune to the attacktypes currently on the space) Assuming this is in place on the crossfire.metalforge.net server, I saw today a player die 3 times to godly retribution. They died the first time out in a dungeon, and then 2 more times while back in their apartment and on their save bed. What attack type is godly retribution? Is it godpower? Is immunity to godpower granted by this force? Or is it another issue or problem that allowed this to happen? -- _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel