[CF-Devel] 'Light' question
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Thu Feb 12 15:16:37 CST 2004
Browsing the code, i found that a 'light source' has 2 different types in the code:
in object structure,
sint16 glow_radius; /* indicates the glow radius of the object */
but in mapspace structure:
sint8 light; /* How much light this space provides */
Maybe those should be made coherent, specially since map.c:update_position will
update the space with the object's value...
Nicolas 'Ryo'
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