[CF-Devel] 'Light' question

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Thu Feb 12 15:16:37 CST 2004


Browsing the code, i found that a 'light source' has 2 different types in the code:

in object structure,
     sint16	glow_radius;	/* indicates the glow radius of the object */

but in mapspace structure:
     sint8	light;		/* How much light this space provides */

Maybe those should be made coherent, specially since map.c:update_position will 
update the space with the object's value...

Nicolas 'Ryo'

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