Nicolas Weeger wrote: > Some fields in structures are not used anywhere in the server code: > > in object (include/object.h): > * thrownthaco That looks like it could go. > * tooltype is used only by command_build() (c_object.c), which is not > used afaik (and code is between #if 0) and loader.l/.c > I'm less certain on that one - I'm not sure if the code is disabled because more tweaking is needed to enable it and have it balanced, or if its disabled because it should be removed at some point. I'm pretty sure it is the former. > in player (include/player.h): > * new_x > * new_y > * known_spell is just set in apply_special, but used nowhere else Yeah, those don't look like they are needed. > > in weathermap_t (include/maps.h): > * path (char [HUGE_BUF] !!) > * tmpname > * name Not that familar with the weather stuff, but yeah, if not used, those could go. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel