On Sun, 22 Feb 2004, tchize wrote: > > prevent portals pair creation if map has been reset (best imo) > This is best imo too. I suggest: On first part of TP we do not only "memorize" location in player variables, we also create an (visible) object "playername's portal marker" on the map. Possible gfx: 1. TP with black center 2. smaller TP 3. transparent TP On casting the second TP, we can check if this marker still exists. It will vanish always on map reset. As a bonus, the player can see if the casting of TP was successful without reading log. Bernd Edler _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel