[CF-Devel] Combat animations/sound
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Sat Jan 31 04:19:24 CST 2004
On Friday 30 January 2004 17:02, Mark Wedel wrote:
>
Well, a splash of blood on the ground could just as easily be done with
>
the body part code currently in the game - the code that leaves the arms,
>
legs, eyes, etc.
>
>
However, the real problem is that you want that to be on top (visible),
>
and not really burried beneath all the stuff that might already be on the
>
space.
Actually, no.
First of all, the main reason for the splash is to show that you killed
something, the sudden appearence of a pile of body parts and treasure shows
that you killed something just as well. The splash of blood just adds to the
overall effect. It doesn't really matter what is on top.
Second, after watching too many violent movies, people expect the blood stain
to be on the ground. Blood is a fluid after all, and will dribble to the
ground sooner or later.
So, after killing something, you will see one of two things. A blood stain by
itself, or a bloody pile of items and body parts. After picking up all the
items and parts, the blood stain will remain on the floor.
Unless you happen to be carrying a Potion of Pine'O'Clean, or a Staff of Mop.
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