Level 5 weather is not just weather but erosion/climate as well I think - it is a lot to process on the maps beacuse it would change ground arches such as swamp to desert as well as do 'weather'. There are still a few places (mostly cities) where there are no elevation of the landscape as well which may or may not be a problem for the code. In the least it will result in very active weather as it will be a big hole in the elevation map. Weather is still somewhat experimental (and anything above level 3 I had problems with in the past) I believe so there could be leaks or whatnot as well I suppose. There may be problems with the feathering code as well but I would have to check the archives to remember that. > The reason *I* don't run level 5 is that it eats RAM like > crazy. I know it's supposed to, but if someone could check for > leaks, I'd feel better. > > Recipe for crashing your server: > 1. run with 128Mb or less > 2. run with weather on lvl 5 > 3. open a client (if possible in the same machine to eat more > RAM) ;-) > 4. go to Wolfsburg > 5. crash > > No, I don't know why Wolfsburg :-) I suppose it is (IIRC) an > equatorial climate, very humid, so the server has to manage > pools and plants and whatnot *PLUS* the town itself... > > []s, > |alo > +---- > -- > Those who trade freedom for security > lose both and deserve neither. > -- > http://www.laranja.org/ mailto: lalo at laranja.org > pgp key: http://garfield.laranja.org/~lalo/gpgkey-signed.asc > > GNU: never give up freedom http://www.gnu.org/ > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel