[CF-Devel] Charm monster exploit

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Sat Jun 5 06:27:51 CDT 2004


Hello.

Charm monster *always* works.
It seems monsters just get charmed, whatever their level.
I was level 10 and could charm Ancient Red Dragons, or dragonmen lol.

Looking in the code, in spell_attack.c:mood_change (i think that's 
what is called?), there's a

	    if (did_make_save(head, head->level, at)) continue;

but i think values aren't really correctly made.

I don't know the best way to fix, so i'm asking others :)
I'd see something like singing for the chance to calm down, based on 
respective levels.

Nicolas 'Ryo'

_______________________________________________
crossfire-devel mailing list
     
     crossfire-devel at lists.real-time.com
     
     
     https://mailman.real-time.com/mailman/listinfo/crossfire-devel
     
     
    


More information about the crossfire mailing list