[CF-Devel] Path: party gsay improvment
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Sun Jun 6 23:32:50 CDT 2004
Andreas Kirschbaum wrote:
>
I suppose there is a bug in this patch:
>
>>
@@ -156,7 +156,7 @@
>>
int no=op->contr->party_number;
>>
for(pl=first_player;pl!=NULL;pl=pl->next)
>>
if(pl->ob->contr->party_number==no && pl->ob!=op)
>>
- new_draw_info(NDI_UNIQUE, NDI_WHITE, pl->ob, msg);
>>
+ new_draw_info_format(NDI_WHITE, 0, pl->ob, msg);
>>
}
>>
>>
int command_gsay(object *op, char *params)
>
>
>
It should be
>
>
+ new_draw_info_format(NDI_WHITE, 0, pl->ob, "%s", msg);
>
^^^^
>
>
to prevent problems with messages that contain '%' characters.
Actually, if you're doing to do that, might as well just call new_draw_info(),
as the original code did.
In fact, I have no idea what the code is trying to fix - my only guess is that
the color should be white, and whoever put that code in, didn't realize the
paramter passing.
So something like new_draw_info(NDI_WHITE, 0, ...) should be find. The
original usage of new_draw_info was no more broken that using the same paramter
list for new_draw_info_format (eg, passing NDI_WHITE as the second pamaeter).
Other than that, it looks fine.
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