There are two not-that-minor item bugs in the game, which should be fixed pretty soon I think, for they break up equilibrium pretty much. One is Ring of Occidental Mages. Applying-unapplying several times causes it to go cursed. But that's not the problem. The problem is that whenever you do this with it, the ring get a random +1 Int, Con or Dex bonus! And you can do it multiple time, by uncursing the Ring. Not even it's item power changes. Currently I've got this: That is ring of Occidental Mages * (worn) (item_power +7)(Dex+13)(Con+9)(Int+6) It goes on your finger Second, once I found 10 cursed Cloaks of Acid Proofing in the shop. I uncursed one and am keepingthe rest, here is their stats: That is cloak of Acid Proofing * (Int-2)(item_power +3)(resist acid +130) It is made of: astolare. They were made by a skill (smithery or woodsman, kinda strange), not by me. Alchemy and other item creation possabilities and skills should be revised as soon as possible! I sense other great bugs there as well. And I presume it's way too easy to make money via these skill, tho I'm not sure of that, for I know very few about these things. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel