Greetings Developers, Question: Is fear supposed to make players run? There is a claim on cf.mf.net that it does not and that is intended. Even for worshipers of Gaea that have -100 fear. I would think that player race, class and cult alignment that is susceptible to fear would RUN when hit with fear. Also, are fireborn supposed to be susceptible to fear? If players are supposed to run when susceptible and hit with fear then the code is apparently broken. The claim is that is not what happens ... that fear does: archaios shouts: Ok. But it doesn't do ANYTHING. Fear does zip. Zilch. Nothing. Please advise. TIA! Gene (aka poof, aka eracc) -- Linux era4.eracc.UUCP 2.4.22-28mdkenterprise i686 20:09:37 up 23 days, 15:03, 8 users, load average: 0.00, 0.00, 0.00 ERA Computer Consulting - http://www.eracc.com/ eCS, OS/2, Mandrake GNU/Linux, OpenServer & UnixWare resellers _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel