[CF-Devel] diseased chairs? (cf.mf.net)

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Tue Mar 23 02:14:09 CST 2004


Karla Stenger wrote:
>
     
      Well i found the way to reproduce this problem, talking to the members of the
     
     >
     
      guild i found out they use the _spell_ disarm  instead of the disarm traps skill
     
     >
     
      to disarm the chests and they usually did it into the alchemy room or the "big
     
     >
     
      chest", the problem seems to be when you fail to disarm a diseased needle, and
     
     >
     
      the disease falls to the ground instead of infecting the person and end it up
     
     >
     
      right there. I tried this myself and after cleaning up a chest with more than 50
     
     >
     
      traps i ended up with a pile of about 10 diseases after i picked up the chest.
     
     >
     
     
     >
     
      I also found out that casting this spell in your own apartment (scorn) would
     
     >
     
      crash the server. 
     
     
  I believe this is now fixed in CVS.

  From the changelog:
server/rune.c: Change trap_disarm() to call destroy_object() on the
    trap object, so that all the trapss inventory is also destroyed
    and not dumped on the ground.

_______________________________________________
crossfire-devel mailing list
     
     crossfire-devel at lists.real-time.com
     
     
     https://mailman.real-time.com/mailman/listinfo/crossfire-devel
     
     
    


More information about the crossfire mailing list