[CF-Devel] Fog Of War code in Gtk

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Mon May 24 20:22:10 CDT 2004


The blur effect, while a clever approach, I don't think my eyes could 
withstand that effect for too long! ;-)

On Sat, 22 May 2004, tchize wrote:

>
     
      How to vote?
     
     >
     
      Simply reply to mailing list, assigning to each possible behaviour, a value 
     
     >
     
      from 0 to 2 meaning:
     
     >
     
      0 - I don't like, current behaviour is better.
     
     >
     
      1 - I don't mind/That's the same as current behaviour IMO.
     
     >
     
      2 - I enjoy it, Better than current behaviour.
     
     >
     
     
     >
     
      Ok, here we go! And check twice you are voting for the good one
     
     >
     
     
     >
     
      [ 1 ] Keep Current Behaviour
     
     >
     
      [ 2 ] 
      
      http://users.skynet.be/tchize/brol/fow1.png
      
      
     >
     
      [ 2 ] 
      
      http://users.skynet.be/tchize/brol/fow2.png
      
      
     >
     
      [ 0 ] 
      
      http://users.skynet.be/tchize/brol/fow3.png
      
       (Childrens away!)
     
     >
     
      [ 0 ] 
      
      http://users.skynet.be/tchize/brol/fow4.png
      
      
     >
     
      [ 0 ] 
      
      http://users.skynet.be/tchize/brol/fow5.png
      
      
     >
     
      [ 0 ] 
      
      http://users.skynet.be/tchize/brol/fow6.png
      
      
     >
     
      [ 0 ] 
      
      http://users.skynet.be/tchize/brol/fow7.png
      
      
     >
     
      [ 0 ] 
      
      http://users.skynet.be/tchize/brol/fow8.png
      
      
     >
     
      [ 1 ] 
      
      http://users.skynet.be/tchize/brol/fow9.png
      
      
     >
     
      [ 0 ] 
      
      http://users.skynet.be/tchize/brol/fow10.png
      
      
     >
     
      [ - ] Maque a suggestion
     
     >
     
     
     >
     
     
     
-- 



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