[CF-Devel] Fog Of War code in Gtk
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Mon May 24 20:22:10 CDT 2004
The blur effect, while a clever approach, I don't think my eyes could
withstand that effect for too long! ;-)
On Sat, 22 May 2004, tchize wrote:
>
How to vote?
>
Simply reply to mailing list, assigning to each possible behaviour, a value
>
from 0 to 2 meaning:
>
0 - I don't like, current behaviour is better.
>
1 - I don't mind/That's the same as current behaviour IMO.
>
2 - I enjoy it, Better than current behaviour.
>
>
Ok, here we go! And check twice you are voting for the good one
>
>
[ 1 ] Keep Current Behaviour
>
[ 2 ]
http://users.skynet.be/tchize/brol/fow1.png
>
[ 2 ]
http://users.skynet.be/tchize/brol/fow2.png
>
[ 0 ]
http://users.skynet.be/tchize/brol/fow3.png
(Childrens away!)
>
[ 0 ]
http://users.skynet.be/tchize/brol/fow4.png
>
[ 0 ]
http://users.skynet.be/tchize/brol/fow5.png
>
[ 0 ]
http://users.skynet.be/tchize/brol/fow6.png
>
[ 0 ]
http://users.skynet.be/tchize/brol/fow7.png
>
[ 0 ]
http://users.skynet.be/tchize/brol/fow8.png
>
[ 1 ]
http://users.skynet.be/tchize/brol/fow9.png
>
[ 0 ]
http://users.skynet.be/tchize/brol/fow10.png
>
[ - ] Maque a suggestion
>
>
--
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