I notice that random maps now place a return exit on the final_map - It would be great to be able to disable this with a mesg entry or to specify the destination x/y coords on the final_map so that different random maps can point to the same final map without having an exit always showing up at the enrty of that map. Also I suppose this means the random map doc can be updated as not providing a return exit on the final map was a big no-no in the past. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel