There a few undocumented(?) features for using a bow. They are: bowmode Toggles arrow shooting options between normal, threewide, spreadshot, firenorth, firene, fireeast, firese, firesouth, firesw, firewest, firenw and bestarrow normal - fires one arrow in pointed direction per key stroke threewide - fires three arrows in pointed direction per key stroke, each arrow is to the left/right or top/bottom of original arrow spreadshot - fires three arrows at 45 degree angles, originating from direction the player is facing firenorth - sets the default shot direction to north, one arrow is always fired north per key stroke firene - sets the default shot direction to north east, one arrow is always fired north east per key stroke fireeast - sets the default shot direction to east, one arrow is always fired east per key stroke firese - sets the default shot direction to south east, one arrow is always fired south east per key stroke firesw - sets the default shot direction to south west, one arrow is always fired south west per key stroke firewest - sets the default shot direction to west, one arrow is always fired west per key stroke firenw - sets the default shot direction to north west, one arrow is always fired north west per key stroke bestarrow - allows the character to pick out of their quiver(s) the most effective arrow for the battle at hand; this will slow down the rate of fire and the arrow selection is not always accurate Example usage: 'bowmode firesw 'bowmode normal This option is available to any character that can wield a bow (or crossbow). On Tue, 30 Nov 2004, Michael Luttrell wrote: > I think you should add an Archer class. It would make some things easier in > the game for some people. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel