[CF-Devel] Suggestion
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Tue Nov 30 23:20:59 CST 2004
There a few undocumented(?) features for using a bow. They are:
bowmode
Toggles arrow shooting options between normal, threewide, spreadshot,
firenorth, firene, fireeast, firese, firesouth, firesw, firewest, firenw
and bestarrow
normal - fires one arrow in pointed direction per key stroke
threewide - fires three arrows in pointed direction per key stroke,
each arrow is to the left/right or top/bottom of original arrow
spreadshot - fires three arrows at 45 degree angles, originating from
direction the player is facing
firenorth - sets the default shot direction to north, one arrow is
always fired north per key stroke
firene - sets the default shot direction to north east, one arrow is
always fired north east per key stroke
fireeast - sets the default shot direction to east, one arrow is
always fired east per key stroke
firese - sets the default shot direction to south east, one arrow is
always fired south east per key stroke
firesw - sets the default shot direction to south west, one arrow is
always fired south west per key stroke
firewest - sets the default shot direction to west, one arrow is
always fired west per key stroke
firenw - sets the default shot direction to north west, one arrow is
always fired north west per key stroke
bestarrow - allows the character to pick out of their quiver(s) the
most effective arrow for the battle at hand; this will slow down the rate
of fire and the arrow selection is not always accurate
Example usage:
'bowmode firesw
'bowmode normal
This option is available to any character that can wield a bow (or
crossbow).
On Tue, 30 Nov 2004, Michael Luttrell wrote:
>
I think you should add an Archer class. It would make some things easier in
>
the game for some people.
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