[CF-Devel] Suggestion

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Tue Nov 30 23:20:59 CST 2004


There a few undocumented(?) features for using a bow. They are:

bowmode
Toggles arrow shooting options between normal, threewide, spreadshot, 
firenorth, firene, fireeast, firese, firesouth, firesw, firewest, firenw 
and bestarrow

normal - fires one arrow in pointed direction per key stroke

threewide - fires three arrows in pointed direction per key stroke, 
each arrow is to the left/right or top/bottom of original arrow

spreadshot - fires three arrows at 45 degree angles, originating from 
direction the player is facing

firenorth - sets the default shot direction to north, one arrow is 
always fired north per key stroke

firene - sets the default shot direction to north east, one arrow is 
always fired north east per key stroke

fireeast - sets the default shot direction to east, one arrow is 
always fired east per key stroke

firese - sets the default shot direction to south east, one arrow is 
always fired south east per key stroke

firesw - sets the default shot direction to south west, one arrow is 
always fired south west per key stroke

firewest - sets the default shot direction to west, one arrow is 
always fired west per key stroke

firenw - sets the default shot direction to north west, one arrow is 
always fired north west per key stroke

bestarrow - allows the character to pick out of their quiver(s) the 
most effective arrow for the battle at hand; this will slow down the rate 
of fire and the arrow selection is not always accurate

Example usage:

'bowmode firesw
'bowmode normal

This option is available to any character that can wield a bow (or 
crossbow).

On Tue, 30 Nov 2004, Michael Luttrell wrote:

>
     
      I think you should add an Archer class. It would make some things easier in 
     
     >
     
      the game for some people.
     
     
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