[CF-Devel] Missing archetypes used by python plugin
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Mon Oct 18 12:51:05 CDT 2004
The python plugin code uses the non-existent archetypes "player_info"
and "player_force". Can someone add them (or give me a hint how to
define them)?
My own attempts to create them were not successful: the objects did
vanish from the player's inventory a few seconds after they were
created.
For testing, I used the attached script as an event_say.
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