The python plugin code uses the non-existent archetypes "player_info" and "player_force". Can someone add them (or give me a hint how to define them)? My own attempts to create them were not successful: the objects did vanish from the player's inventory a few seconds after they were created. For testing, I used the attached script as an event_say. -------------- next part -------------- A non-text attachment was scrubbed... Name: player-info.py Type: text/x-python Size: 1096 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20041018/fd5bb397/player-info.py -------------- next part -------------- _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel