Mark Wedel wrote: > Rick Tanner wrote: > >> Has the set traps skill been enabled or activated now? > > > I believe so. I think Todd or someone had done sufficient work to > make it at least somewhat usuable. But I'm not 100% sure if that is > the case. Hmm, The only thing I did with traps was to abstract them from runes a bit and add connect to them. That was a while ago- nothing to do with skills anyway, I'm not sure it applies to what you are talking about. Maybe someone else? _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel