I found the problem and it is a retarded crappy stupid decision that someone made to have the server quit like a beginners perl program if EVERYTHING in a map does not add up PERFECTLY: Observe (completly retarded, now mapmakers have to walk on eggshells when makeing maps... if this stays in the code I'm not going to contribute any more because you don't have to fscking CRASH the program because something wasn't as you expected it!)... DAMN FIX THIS CODE! Maps SHOULDN'T have to be PERRRRFECT, it's DATA YOU PARSE IT! YOU DON'T FSCKING CRASH BECAUSE IT WAS SLIGHTLY NOT WHAT YOU EXPECTED. Please fix what ever was changed fast. (this happens on any map where hp and maxhp are diff) Monster Merchant has hp set higher than maxhp (17>10) Adding friendly object elf. Monster wizard has hp set higher than maxhp (100>0) Monster old man has hp set higher than maxhp (25>18) Adding friendly object electric dragon dwarf. Monster electric dragon dwarf has hp set higher than maxhp (1200>90) Adding friendly object elf. Monster elf has hp set higher than maxhp (230>30) Monster thugg has hp set higher than maxhp (270>250) Monster man has hp set higher than maxhp (20>18) Monster thugg has hp set higher than maxhp (270>250) Monster thugg has hp set higher than maxhp (270>250) Monster Merchant has hp set higher than maxhp (25>10) Monster high roller wizard has hp set higher than maxhp (52>38) Monster elf has hp set higher than maxhp (35>30) Segmentation fault Press any key to continue... --- Rick Tanner < leaf at real-time.com > wrote: > > On Thu, 30 Sep 2004, Mitch Obrian wrote: > > > Were there any recent (this week) changes that > > destabalized the server code? I enter a map from > save > > bed map and boom server crashes everysingle time. > The > > map didn't change since it worked... the code was > > updated tho.' > > No idea if any of the changes this week (or past > couple of weeks) would > cause what you are seeing. But for those interested > in checking on what > has changed... > > CVS checkin archive: > http://sourceforge.net/mailarchive/forum.php?forum_id=33257 > > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel > _______________________________ Do you Yahoo!? Declare Yourself - Register online to vote today! http://vote.yahoo.com _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel