I'm interested in porting Crossfire to MacOS. I know that the existing client can be made to run on MacOS - I am using it myself. However, it requires Apple's development tools to be installed, an X server running and a lot more technical knowledge than most users possess. If we had a native client, it might become more popular amongst Mac users. If I go ahead with this, I'll write the client in Objective-C using the Cocoa API. Hopefully I'll be able to reuse some of the backend code (such as packet parsing) by wrapping it in an objective-C object. That does depend on my learning exactly how the existing client works though! I write this message looking for opinions. Do you think it's a good idea? Anyone interested in seeing such a thing? One reason for taking on the project is for me to learn more about Cocoa, especially relating to graphics - so all is not lost if I'm the only one using it! Please post your thoughts. Amorya