I agree, I have heard from other players that the quit command is a problem. I got zapped by it when I started playing too come to think about it. I think the command should be changed to 'kill' or 'retire' or something actually. On Sun, 2005-14-08 at 03:41 +0200, John Halford wrote: > I deleted a character yesterday, and one the day before, and well, it made > me very sad. So sad ... so very sad..... > > suggestion: > > in file: "/crossfire-client-1.8.0/gtk/gx11.c" > change string on line 1607: > gtk_label_new ("Are you sure you want to quit?"); > to String: > gtk_label_new ("Warning: are you sure you want to permanently delete your > character destroying all of her/his hopes, dreams, ambitions, and > items?"); > -or- > "Quit now to delete your Character" > -or simply- > "Warning! You are about to delete your character." > > also on 3072 instead of "quit character", "delete character" might be more > descriptive. > > This should save on Leaf's admin times restoring lost souls from the > wastebasket. > > Also a simple clarity thing: in my opinion the label "Quit Client" is not > so descriptive. I understand that their is a client host model jive going > on > here, but there is already a disconect command (which one might rename to > "disconect from host"), so I might rename this to "Quit" or Exit, or "Exit > Client" if for some reason two words are more descriptive. Maybe my > problem > was that it looked to similar to 'quit character.' :( > > > I want to give all of you guys who are working on this project a kudos. > > > P.S. the line numbers were only for easy reference... > > _______________________________________________ > crossfire mailing list > crossfire at metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- Todd Mitchell < temitchell at sympatico.ca >