> Hi, 'lo > Adding the buttons is extremely simple, though the teleporters and magic > ear/mouth stuff will take some coding work, though I don't think it will > be too bad. The main purpose of these additions would be that it would > allow players to make fully customized and functional map mechanics > which would be neat. Does anybody have any concerns with any of this? No concern at all here, glad people extend my building code :) I suggest using scrolls for magic ear / mouth contents / teleporter coordinates, alongside with a marking rule for connection value. Just remember one thing: you can't insert items under the floor, as it'll disappear at map reset (unique floor stores items above it, not the ones below), so the items will most certainly be visible. I would say we could think of extending building to create new maps from templates - ie buy a new pocket dimension for 1.000.000.000 platinum :) Only concern: if we want non player specific maps, that would mean letting server actually write to map subdirectories - maybe not something we want. > Thanks, > Alex Schultz Nicolas