> I don't know much about the styles for random maps and such, but I > wonder: would it be possible to use unique floors in a random map so it > would work like normal unique maps? If so, I think such a random map > approach would be a good one to make buyable buildable pocket dimension > things. Doesn't solve the directory write issue. Maps can't be stored in temporary directory (for obvious reasons :p), and not necessarily player specific, so would need to be put in the maps directory straight. > Alex Schultz Ryo