[crossfire] Proposal for player logfile / plugins

Lord Youkai lordyoukai at gmail.com
Sat Dec 17 15:01:15 CST 2005


That might speed things up. I think it is a great idea.

On 12/17/05, Nicolas Weeger <nicolas.weeger at laposte.net> wrote:
>
> Hello.
>
> It seems the slow issues Metalforge has been experiencing are related to
> Python, and possibly due to the size of the logfile (log containing
> birth date, kick info, muzzle, and so on).
>
> My proposal is to split this file, putting player's information directly
> in the player's directory.
>
> To do that, I'd like to enable plugins to access specific files in
> player's directory (or, for safety, a subdirectory, as to not mess with
> unique maps).
>
> Plugins could this way store player-related information easily. Also,
> when a player quits, information is just removed with everything else
> with the player's directory.
>
> Drawback (for logfile at least), no more consolidated file with all the
> info - but shouldn't be too hard to do a script to merge all info for
> statistical purposes.
>
> What do you think of that?
>
> Nicolas
>
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