[crossfire] Banking system

Anton Oussik antonoussik at gmail.com
Sat Dec 24 22:10:27 CST 2005


On 24/12/05, Mark Wedel <mwedel at sonic.net> wrote:
>   At some level, it becomes a question of why not just make money a 'stat'.
> Instead of gold pieces, silver, platinum, etc, floating in your inventory,
> something just says you have 123456 gold pieces.

>   All this starts to get away from the discussion at hand, but is food for thought

No, it is very much on topic - the main issue here is to avoid the
need to have large piles of money lying about in apartments and having
to carry more than your own weight in platinum in order to go outside
to the shop (perhaps the subject is misnamed though ;-) ).

Your idea seems more sensible. Perhaps make all players carry a
special wallet/money pouch item, which is a container into which money
automatically go and become weightless (or near enough so), which will
say "you have foo gold" when clicked, and from which you can drop
money?

This could also be implemented as a property and interfaced by adding
new server commands and adding a UI pouch... but that is for version 2
of CrossFire.



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